This is a metroidvania game through and through, with some light RPG elements. Is it fun to play? The answer is yes, but it is a little hit-and-miss unfortunately. So, while it's nothing groundbreaking, it's good enough to keep you intrigued. I found myself caring despite knowing from past experiences how it was all going to play out in the end. The strong writing and performances lend weight to an otherwise tired tale of heroics and redemption. The strength is in the telling, not the subject matter. There are exceptions in the details, but for the most part you've heard it all before. The story, while well written, is pretty generic.
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I will not spoil anything, so feel free to read on if you haven't played the game. Well, here is where the game hits a few snags. It's not all memorable, but there is a theme or two that will stick with me. It's thematic, appropriately dramatic when it needs to be, and just fits the mood of the game very well. While it is overshadowed by the excellent voice work, the music is also very good. And the dialogue is extremely well-written, which doesn't hurt. Every single character (pretty much) is voiced surprisingly well. A great example of something that been done many times before, but really given heart and perfected here. I was not looking forward to listening to it for the entire game.
This character cliché has been done and done and done to death. When the flying cat sidekick first appeared, and spoke her first line, I groaned. The voice acting in this game trumps that of some of the biggest, most expensive releases of the last few years. In my opinion, this is one of the two main factors that set this game apart. Regardless, the graphics are impressive overall. I almost wish they weren't included at all, as although they are fine story-wise, they look out of place where everything usually runs so smooth and looks so beautiful. There are only a few, but the frame rates in them are jarringly bad. The enemies are varied, and again, even the most trivial is memorable and instantly recognizable. The characters are expressive, and the excellent animation lends life to even the most minor NPCs.
The locations, although familiar to metroidvania games (and really action games in general) are all lovingly crafted and extremely pleasing to the eye. Right?ĭust takes cues from countless other games that have come before, and presents them in a way that feels fresh, engrosses you, and just provides you with sheer enjoyment that is honestly kind of rare these days.īeautiful. But, I mean, I've played this type of game countless times over the years. Sure, it was clearly an achievement since it was developed almost entirely by one man. So, at first, I wasn't overly impressed with this game.